Completion blocker
Reach Big Goodbye
The first ending has not been reached yet, so the post-game layers have not opened.
What it unlocks: Unlocks the post-game completion layers
Big Game completion|46 open completion items
Big Game completion
Find everything still missing between your current save and Big Game. This page tracks each completion layer separately instead of blending them into one number.
Your completion phase: Still before Big Goodbye
Your progress is saved on this device.
Pick the stage that matches your save. The post-game content only becomes relevant after the first ending.
Reach Big Goodbye first. You can sweep missing normal challenges on the way, but the post-game layers only open after the first ending.
The earliest requirement still standing between your save and Big Game.
Completion blocker
The first ending has not been reached yet, so the post-game layers have not opened.
What it unlocks: Unlocks the post-game completion layers
Set up your progress in a few seconds.
Each layer is reported on its own. They are not the same unit, so this page does not blend them into one percentage.
Big Game itself is the game's completion endpoint. These layers are the known gameplay path toward it.
A normal challenge, a Black Sphere room and a Purple Challenge belong to three different sets. Only the first one is this tracker's 45-challenge list.
1. 45 Normal Challenges
Main-world reward challenges. This is the list above.
2. 7 Black Sphere Rooms
The late-game sequence inside the Black Sphere, before the first ending.
3. 7 Purple Post-game Challenges
A separate post-game set that opens after Big Goodbye.
Final Gauntlet. The Final Gauntlet belongs to the Big Goodbye route, not to the post-game Purple set. This tracker has 45 normal challenge entities; the other late-game and post-game sets are tracked separately.
Ordered by what actually blocks completion, not by what is closest. The first card is your next completion task.
46 open completion items
Completion blocker
Blocks the first endingThe first ending has not been reached yet, so the post-game layers have not opened.
45 main-world tracked challenges. Post-game Purple and Black Sphere rooms are tracked separately.
0 / 45 Complete
Area Rossa 18 · Area Blu 5 · Area Verde 11 · Area Gialla 5 · Torre Nera 6
A challenge can be complete while its reward is still missing from the place where progression expects it. Check this layer before assuming something is hidden.
✓ Challenge solved
? Reward registered
All good0 challenges completed / 0 rewards registered
The Purple Challenges and the post-game route only become available after the first ending.
Purple Challenges
0 / 7
Post-game completion content becomes relevant after the first ending. Switch your stage above if you have already passed Big Goodbye.
Post-game route
Walk the checks in order. The first one that is not satisfied is the earliest requirement blocking completion.
Missing only. Completed pins stay off this view unless they are your next target.
45 unfinished challenge locations
Separate tracker
Steam lists 12 achievements, and Big Game is one of them. Achievements are a separate completion dimension, so the Big Game achievement is not a prerequisite for itself and they are not part of the layers above.
0 / 12 marked unlocked
Open Achievement TrackerBig Game is the game's own full-completion endpoint and an achievement of its own. Its exact requirement chain is still presented as the current completion route.
StatusLocked
Open the Big Game / Endings GuideMark the 45 normal challenges you have finished, confirm the rewards that were actually registered, mark the post-game Purple Challenges, then move through the route layers. The page reports each layer separately and points at the earliest requirement that still blocks completion instead of computing one blended percentage.
Verified against game data
The 45 normal challenge entities, Big Goodbye, the Big Game completion endpoint, reward registration and the post-game route entities.
Community-supported, still validating
The exact public-facing formula behind Big Game, and how aggregate rewards are interpreted across layers.
The tracker only diagnoses verified completion layers. If every tracked layer is marked complete and Big Game is still locked, report it rather than assuming a hidden extra challenge exists. Site checkboxes are local tracking aids.
Completion layers, challenge counts and route steps last checked on 30 September 2026.
Wondering how much longer 100% takes from here? See playtime estimates →