PROGRESSION ASSISTANT

What Should I Do Next in Big Walk?

Tell us what your group has already done. We’ll give you one useful next objective — without forcing the coloured routes into a fake fixed order.

Nothing marked yet

Answer a few questions about your run and you get one next objective. Nothing leaves this browser.

Your progress is saved on this device. This page does not read your Big Walk save.

What best describes your game right now?

Pick the closest match. If you are holding a key or have just unlocked a vehicle, pick the route it belongs to and the next question narrows it down.

Your Big Walk Progress

Every route keeps its own state. Nothing here reads Red → Green → Blue → Yellow as an order.

Opening

  • Opening route

    Available — not started yet

Major routes

  • Red route

    Not available yet

  • Green route

    Not available yet

  • Blue route

    Not available yet

  • Yellow route

    Not available yet

Black Tower

Locked

Ending

Not reached

Why This Recommendation Makes Sense

Opening route, then parallel major routes, then late game, then the ending. This page only recommends an objective when the progression dependencies support it.

Opening route: release the Opening Key, run its five stations, then place it at the Drawbridge. That opens the wider island.

Four parallel major routes

They are shown side by side because none of them comes first. Each one opens a different landmark.

Opening route — places its key at the Drawbridge and releases the four route keys

  • Red Big Key Route

    → Map Room

    Destination: Map Room access and navigation tools

    Open Guide
  • Green Big Key Route

    → Chairlift

    Destination: the Chairlift transport system

    Open Guide
  • Blue Big Key Route

    → Train

    Destination: the Train system

    Open Guide
  • Yellow Big Key Route

    → Tunnels

    Destination: the coloured tunnel network

    Open Guide

Late game — Black Tower, then the ending

We never claim a mandatory order between the coloured routes, because the game does not have one.

Late game: the Black Tower reward is the Ending Key. It arrives already finished, so it has no cutter route.

Ending: place the Ending Key at the Ending plinth, open the Ending Gate, then finish the ending sequence.

Post-game: the Overflow route and the completion layers, tracked separately from the main route.

A nearby puzzle is never promoted to a required step. Optional content is listed separately, and only when it sits near the step above.

Why Am I Stuck?

Pick the line that matches your run. If the objective is already done and something still will not run, the fault is in that system rather than in your progression.

A specific system still will not run

The key is already where it belongs on these, so what is left is clearing the system itself.

Where This Sits in the Whole Journey

Context only. The full route lives on the walkthrough.

  1. Opening ●
  2. Major routes ○
  3. Black Tower ○
  4. Ending ○
  5. Post-game ○
Want the full route? View the Big Walk Walkthrough →

What Next Questions

Big Walk에서 제일 먼저 뭘 해야 하나요?

시작 챌린지 순환부터 하세요. 첫 번째 열쇠 루트를 끝내고 도개교에 열쇠를 놓으면 섬의 더 넓은 지역이 열려요.

초반 단계 →
도개교 다음엔 뭘 해야 하나요?

주요 루트 하나를 진행하세요. 빨간 루트는 지도실을 열고, 초록·파랑·노랑 루트는 각각 리프트, 기차, 터널을 열어요.

빨간 루트 단계 →
색깔별 루트를 순서대로 해야 하나요?

아니요. 목적지가 서로 다른 병렬 루트이고, 이 페이지는 그걸 챕터처럼 다루지 않아요. 플레이에서 열려 있는 루트부터 하세요.

색깔 루트 →
루트를 끝낸 다음엔 뭘 해야 하나요?

그 루트를 목적지까지 따라간 다음, 아직 갈 수 있는 다른 루트를 이어 가세요. 위 결과가 어떤 루트를 고를지 알려 줘요.

메인 진행 →
페이지에는 내 루트가 끝났다고 나오는데 뭔가 작동하지 않아요. 왜 그럴까요?

열쇠를 놓았는데 목적지가 작동하지 않는다면 진행을 막는 문제가 아니라 시스템 문제예요. 이 페이지는 다른 정류장으로 보내는 대신 그 시스템의 전용 페이지로 안내해요.

문제 해결 →
메인 엔딩 이후엔 뭘 해야 하나요?

빅 굿바이로 메인 루트가 끝나요. 엔딩 후 루트, 두 번째 엔딩, 완료도 작업은 거기서부터 각각 별개의 목표로 이어져요.

엔딩 후 가이드 →

Related Guides

Four pages cover most of what this tool hands off to.

Route dependencies and unlock destinations last checked on 30 September 2026.