Big Walk Peg Tile Solver
Check the board you have — not someone else’s answer.
Choose the puzzle you're standing at, match the tiles you see, and check which tile belongs in each position. If your sequence still fails, the solver tells you what to check next.
This solver can confirm
- ✓ How many positions the board has
- ✓ Which symbols each position accepts
- ✓ Whether your player-count version changes the board
- ✓ Whether the same symbol may repeat
This solver cannot confirm
- △ The order your game is asking for right now
- △ The finished order for your particular save
- 1. Pick the puzzle you are standing at.
- 2. Pick the tile you are holding for each position.
- 3. Check the board, then read the clue your own game is showing.
Which puzzle are you solving?
Popular
Don't know the name? Answer a few questions about what you can see and the Puzzle Finder will name it. Identify my puzzle →
Pick a puzzle to open its tile board.
Still not working?
Every position fits, but the puzzle rejects it
Likely cause
The tiles are acceptable, so the problem is the order or the step that confirms it.
What to do
Compare the order with the clue shown in your current game, then trigger the puzzle's own confirm interaction.
My guide shows different symbols
Likely cause
Guides often record one player's run. The symbols asked for are generated per game or per save.
What to do
Use the clue in your own game and ignore the specific symbols in a copied list.
The puzzle reset after I entered the tiles
Likely cause
One position was not accepted, so the puzzle cleared the board instead of completing.
What to do
Check each position above, fix the first one flagged, then enter the order again.
A tile I'm holding isn't listed
Likely cause
The position is showing only the symbols it accepts, or you may be on a different world setting.
What to do
Switch the position to "Show all known symbols", or check your world setting and try the other puzzle variant.
I don't know which tile I'm holding
Likely cause
The solver cannot read the tiles from your screen, so it cannot identify them for you.
What to do
Open the tile reference below and compare the symbols listed for this puzzle with the tile in your hands.
My layout looks different from this board
Likely cause
Some puzzles change their position count with your world setting.
What to do
Check the world setting above. The number of positions updates for 2-player, 3-player and 4+.
Other Peg Tile puzzles
Popular tile puzzles
Invisible Ink
5 positions · Symbols change · Order generated during play
Observation Room
5 positions · Symbols change · Order generated during play
Optical Telegraph
5 positions · Use your current clue · Order tied to your save
Tile Thief
4 positions · Mixed symbol groups · Order tied to your save
Scout Bombs
12 positions · Two symbols, repeats allowed · Order generated during play
Blindfold Fishtrap
3 positions · Use your current clue · Order tied to your save
Poet And Pontiff
7 positions · Choose from a large symbol pool · Order generated during play
Show all 17 tile puzzles
Indoor Semaphore
5 positions · Symbols change · Order generated during play
Carrousel
5 positions · Symbols change · Order generated during play
Salles de mime
5 positions · Symbols change · Order generated during play
Danseur et sélecteur
5 positions · Symbols change · Order generated during play
Chasse aux œufs
Placements, not an order · Placements
Poet And Priest
5 positions · Symbols change · Order generated during play
Ring Room
3 positions · Depends on your world setting · Order generated during play
Chanteur et sélecteur
5 positions · Symbols change · Order generated during play
Guichet
5 positions · Symbols change · Order generated during play
Trap Room
5 positions · Symbols change · Order generated during play
Tile reference
The symbol families this solver knows about and how many symbols each one holds. You do not need any of this to check a board.
Symbol set A
9 symbols
Symbol set B
9 symbols
No published puzzle uses this family as its default yet.
Priest symbols
Priest A1–A9
Symbol set D
9 symbols
Scout markers
12 placements of B1 / B2
Priest symbols, full pool
36 symbols (Priest A1–D9)
Round tile
1 round tile, repeats allowed
Why another answer may differ
Some tile puzzles choose their sequence while you play, or take it from your current save. A finished order from someone else can therefore be a valid order that your game never shows.
The order is not fixed for everyone
Two players standing at the same puzzle can be asked for different orders, even when both use the right tiles.
Read your own clue
Match what your game is showing right now instead of copying a finished order from a guide or a screenshot.
Related tools
Big Walk Peg Tile Solver FAQ
- Les réponses de Peg Tile dans Big Walk sont-elles toujours les mêmes ?
- Non. Beaucoup de puzzles de dalles choisissent leur séquence pendant que vous jouez. Les symboles qu’une position accepte restent les mêmes, mais l’ordre final d’un autre joueur ne correspondra pas à votre partie. Pourquoi les réponses diffèrent →
- Pourquoi ma séquence de dalles ne correspond-elle pas à celle d’un autre guide ?
- Les guides consignent généralement une seule partie. Vérifiez ici votre propre plateau, puis lisez l’indice affiché par votre partie au lieu de copier les symboles de cette partie-là. Vérifiez votre plateau →
- Le Peg Tile Solver peut-il me donner la réponse exacte ?
- Il confirme que chaque position accepte la dalle que vous y avez placée et nomme la position qui en refuse une. L’ordre final, il ne peut pas le produire, car c’est votre partie qui le décide. Ce que vérifie le solveur →
- Que signifie « propre à la sauvegarde » ?
- Sur quelques puzzles, le jeu enregistre l’ordre final avec votre sauvegarde. Deux sauvegardes devant le même puzzle peuvent se voir demander des ordres différents, même si chaque position accepte les mêmes symboles. Pourquoi les réponses diffèrent →
- Pourquoi toutes mes dalles conviennent-elles alors que le puzzle échoue quand même ?
- Des dalles acceptées signifient seulement que les groupes sont bons ; cela ne dit rien de l’ordre. Comparez votre ordre avec l’indice de votre partie en cours, vérifiez votre nombre de joueurs et assurez-vous que l’étape de confirmation propre au puzzle s’est déclenchée. Dépannage →
- La disposition des dalles change-t-elle selon le nombre de joueurs ?
- Pour la plupart des puzzles de dalles, non. Ring Room est celui où le nombre de positions change entre les mondes à 2 joueurs, 3 joueurs et 4 joueurs ou plus ; réglez donc votre nombre de joueurs avant de vérifier quoi que ce soit là-bas. Réglez le nombre de joueurs →
- Quels puzzles de Big Walk utilisent des Peg Tiles ?
- Invisible Ink, Optical Telegraph, Tile Thief, Scout Bombs, Blindfold Fishtrap, Poet and Pontiff, Ring Room et les autres puzzles de dalles listés sous le solveur. Liste des puzzles de dalles →
- Pourquoi le puzzle s’est-il réinitialisé après que j’ai saisi les dalles ?
- Une position a été refusée ; le puzzle a donc vidé le plateau au lieu de se terminer. Le solveur nomme cette position pour que vous la corrigiez en premier. Dépannage →