Big Walk Peg Tile Solver
Check the board you have — not someone else’s answer.
Choose the puzzle you're standing at, match the tiles you see, and check which tile belongs in each position. If your sequence still fails, the solver tells you what to check next.
This solver can confirm
- ✓ How many positions the board has
- ✓ Which symbols each position accepts
- ✓ Whether your player-count version changes the board
- ✓ Whether the same symbol may repeat
This solver cannot confirm
- △ The order your game is asking for right now
- △ The finished order for your particular save
- 1. Pick the puzzle you are standing at.
- 2. Pick the tile you are holding for each position.
- 3. Check the board, then read the clue your own game is showing.
Which puzzle are you solving?
Popular
Don't know the name? Answer a few questions about what you can see and the Puzzle Finder will name it. Identify my puzzle →
Pick a puzzle to open its tile board.
Still not working?
Every position fits, but the puzzle rejects it
Likely cause
The tiles are acceptable, so the problem is the order or the step that confirms it.
What to do
Compare the order with the clue shown in your current game, then trigger the puzzle's own confirm interaction.
My guide shows different symbols
Likely cause
Guides often record one player's run. The symbols asked for are generated per game or per save.
What to do
Use the clue in your own game and ignore the specific symbols in a copied list.
The puzzle reset after I entered the tiles
Likely cause
One position was not accepted, so the puzzle cleared the board instead of completing.
What to do
Check each position above, fix the first one flagged, then enter the order again.
A tile I'm holding isn't listed
Likely cause
The position is showing only the symbols it accepts, or you may be on a different world setting.
What to do
Switch the position to "Show all known symbols", or check your world setting and try the other puzzle variant.
I don't know which tile I'm holding
Likely cause
The solver cannot read the tiles from your screen, so it cannot identify them for you.
What to do
Open the tile reference below and compare the symbols listed for this puzzle with the tile in your hands.
My layout looks different from this board
Likely cause
Some puzzles change their position count with your world setting.
What to do
Check the world setting above. The number of positions updates for 2-player, 3-player and 4+.
Other Peg Tile puzzles
Popular tile puzzles
Invisible Ink
5 positions · Symbols change · Order generated during play
Observation Room
5 positions · Symbols change · Order generated during play
Optical Telegraph
5 positions · Use your current clue · Order tied to your save
Tile Thief
4 positions · Mixed symbol groups · Order tied to your save
Scout Bombs
12 positions · Two symbols, repeats allowed · Order generated during play
Blindfold Fishtrap
3 positions · Use your current clue · Order tied to your save
Poet And Pontiff
7 positions · Choose from a large symbol pool · Order generated during play
Show all 17 tile puzzles
Indoor Semaphore
5 positions · Symbols change · Order generated during play
Tiovivo
5 positions · Symbols change · Order generated during play
Salas de mímica
5 positions · Symbols change · Order generated during play
Bailarín y selector
5 positions · Symbols change · Order generated during play
Búsqueda de huevos
Placements, not an order · Placements
Poet And Priest
5 positions · Symbols change · Order generated during play
Ring Room
3 positions · Depends on your world setting · Order generated during play
Cantante y selector
5 positions · Symbols change · Order generated during play
Ventanilla de caja
5 positions · Symbols change · Order generated during play
Trap Room
5 positions · Symbols change · Order generated during play
Tile reference
The symbol families this solver knows about and how many symbols each one holds. You do not need any of this to check a board.
Symbol set A
9 symbols
Symbol set B
9 symbols
No published puzzle uses this family as its default yet.
Priest symbols
Priest A1–A9
Symbol set D
9 symbols
Scout markers
12 placements of B1 / B2
Priest symbols, full pool
36 symbols (Priest A1–D9)
Round tile
1 round tile, repeats allowed
Why another answer may differ
Some tile puzzles choose their sequence while you play, or take it from your current save. A finished order from someone else can therefore be a valid order that your game never shows.
The order is not fixed for everyone
Two players standing at the same puzzle can be asked for different orders, even when both use the right tiles.
Read your own clue
Match what your game is showing right now instead of copying a finished order from a guide or a screenshot.
Related tools
Big Walk Peg Tile Solver FAQ
- ¿Las respuestas de Peg Tile de Big Walk son siempre las mismas?
- No. Muchos puzles de fichas eligen su secuencia mientras juegas. Los símbolos que acepta una posición siguen siendo los mismos, pero el orden final de otro jugador no coincidirá con tu partida. Por qué difieren las respuestas →
- ¿Por qué mi secuencia de fichas no coincide con la de otra guía?
- Las guías suelen recoger una sola partida. Comprueba aquí tu propio tablero y luego lee la pista que muestra tu partida en vez de copiar los símbolos de esa otra. Comprueba tu tablero →
- ¿Puede el Peg Tile Solver darme la respuesta exacta?
- Confirma que cada posición acepta la ficha que pusiste en ella y nombra la posición que rechaza alguna. El orden final no puede generarlo, porque lo decide tu partida. Qué comprueba el solucionador →
- ¿Qué significa específico de la partida guardada?
- En unos pocos puzles, el juego guarda el orden final junto con tu partida guardada. Dos partidas guardadas ante el mismo puzle pueden recibir órdenes distintos aunque todas las posiciones acepten los mismos símbolos. Por qué difieren las respuestas →
- ¿Por qué todas mis fichas encajan pero el puzle sigue fallando?
- Que las fichas se acepten solo significa que los grupos son correctos; no dice nada del orden. Compara tu orden con la pista de tu partida actual, confirma tu número de jugadores y asegúrate de que se haya activado el paso de confirmación del propio puzle. Solución de problemas →
- ¿La disposición de las fichas cambia con el número de jugadores?
- En la mayoría de los puzles de fichas, no. Ring Room es aquel en el que el número de posiciones cambia entre mundos de 2 jugadores, 3 jugadores y 4 o más, así que ajusta tu número de jugadores antes de comprobar nada allí. Ajusta el número de jugadores →
- ¿Qué puzles de Big Walk usan Peg Tiles?
- Invisible Ink, Optical Telegraph, Tile Thief, Scout Bombs, Blindfold Fishtrap, Poet and Pontiff, Ring Room y los demás puzles de fichas que aparecen debajo del solucionador. Lista de puzles de fichas →
- ¿Por qué se reinició el puzle después de introducir las fichas?
- Se rechazó una posición, así que el puzle vació el tablero en lugar de completarse. El solucionador nombra esa posición para que la corrijas primero. Solución de problemas →