Big Walk Peg Tile Solver
Check the board you have — not someone else’s answer.
Choose the puzzle you're standing at, match the tiles you see, and check which tile belongs in each position. If your sequence still fails, the solver tells you what to check next.
This solver can confirm
- ✓ How many positions the board has
- ✓ Which symbols each position accepts
- ✓ Whether your player-count version changes the board
- ✓ Whether the same symbol may repeat
This solver cannot confirm
- △ The order your game is asking for right now
- △ The finished order for your particular save
- 1. Pick the puzzle you are standing at.
- 2. Pick the tile you are holding for each position.
- 3. Check the board, then read the clue your own game is showing.
Which puzzle are you solving?
Popular
Don't know the name? Answer a few questions about what you can see and the Puzzle Finder will name it. Identify my puzzle →
Pick a puzzle to open its tile board.
Still not working?
Every position fits, but the puzzle rejects it
Likely cause
The tiles are acceptable, so the problem is the order or the step that confirms it.
What to do
Compare the order with the clue shown in your current game, then trigger the puzzle's own confirm interaction.
My guide shows different symbols
Likely cause
Guides often record one player's run. The symbols asked for are generated per game or per save.
What to do
Use the clue in your own game and ignore the specific symbols in a copied list.
The puzzle reset after I entered the tiles
Likely cause
One position was not accepted, so the puzzle cleared the board instead of completing.
What to do
Check each position above, fix the first one flagged, then enter the order again.
A tile I'm holding isn't listed
Likely cause
The position is showing only the symbols it accepts, or you may be on a different world setting.
What to do
Switch the position to "Show all known symbols", or check your world setting and try the other puzzle variant.
I don't know which tile I'm holding
Likely cause
The solver cannot read the tiles from your screen, so it cannot identify them for you.
What to do
Open the tile reference below and compare the symbols listed for this puzzle with the tile in your hands.
My layout looks different from this board
Likely cause
Some puzzles change their position count with your world setting.
What to do
Check the world setting above. The number of positions updates for 2-player, 3-player and 4+.
Other Peg Tile puzzles
Popular tile puzzles
Invisible Ink
5 positions · Symbols change · Order generated during play
Observation Room
5 positions · Symbols change · Order generated during play
Optical Telegraph
5 positions · Use your current clue · Order tied to your save
Tile Thief
4 positions · Mixed symbol groups · Order tied to your save
Scout Bombs
12 positions · Two symbols, repeats allowed · Order generated during play
Blindfold Fishtrap
3 positions · Use your current clue · Order tied to your save
Poet And Pontiff
7 positions · Choose from a large symbol pool · Order generated during play
Show all 17 tile puzzles
Indoor Semaphore
5 positions · Symbols change · Order generated during play
メリーゴーランド
5 positions · Symbols change · Order generated during play
ジェスチャーゲームの部屋
5 positions · Symbols change · Order generated during play
踊り手と選び手
5 positions · Symbols change · Order generated during play
たまご探し
Placements, not an order · Placements
Poet And Priest
5 positions · Symbols change · Order generated during play
Ring Room
3 positions · Depends on your world setting · Order generated during play
歌い手と選び手
5 positions · Symbols change · Order generated during play
窓口
5 positions · Symbols change · Order generated during play
Trap Room
5 positions · Symbols change · Order generated during play
Tile reference
The symbol families this solver knows about and how many symbols each one holds. You do not need any of this to check a board.
Symbol set A
9 symbols
Symbol set B
9 symbols
No published puzzle uses this family as its default yet.
Priest symbols
Priest A1–A9
Symbol set D
9 symbols
Scout markers
12 placements of B1 / B2
Priest symbols, full pool
36 symbols (Priest A1–D9)
Round tile
1 round tile, repeats allowed
Why another answer may differ
Some tile puzzles choose their sequence while you play, or take it from your current save. A finished order from someone else can therefore be a valid order that your game never shows.
The order is not fixed for everyone
Two players standing at the same puzzle can be asked for different orders, even when both use the right tiles.
Read your own clue
Match what your game is showing right now instead of copying a finished order from a guide or a screenshot.
Related tools
Big Walk Peg Tile Solver FAQ
- Big WalkのPeg Tileの答えは、いつも同じですか?
- いいえ。多くのタイルパズルは、プレイ中に並びを決めます。各位置で受け付けられるシンボルは変わりませんが、他のプレイヤーの完成後の順番は、あなたのゲームとは一致しません。 答えが違う理由 →
- 自分のタイルの並びが、ほかのガイドと合わないのはなぜですか?
- ガイドは通常、1回のプレイを記録したものです。ここで自分のボードを確認し、その記録のシンボルをコピーするのではなく、ゲームに表示されている手がかりを読んでください。 ボードを確認する →
- Peg Tile Solverは、正確な答えを教えてくれますか?
- 各位置が置いたタイルを受け付けるかどうかを確認し、拒否している位置を教えてくれます。完成後の順番はゲームが決めるため、ソルバーが出すことはできません。 ソルバーが確認すること →
- 「セーブデータ固有」とはどういう意味ですか?
- 一部のパズルでは、完成後の順番がセーブデータと一緒に保存されます。どの位置も同じシンボルを受け付けていても、同じパズルの前で、セーブデータが違えば求められる順番が異なることがあります。 答えが違う理由 →
- タイルはすべて合っているのに、パズルが失敗するのはなぜですか?
- タイルが受け付けられたということは、グループが合っているだけで、順番については何も言えません。順番を今のゲームの手がかりと見比べ、プレイヤー人数を確認し、パズル自体の確定操作が働いたことを確かめてください。 トラブルシューティング →
- タイルの配置はプレイヤー人数で変わりますか?
- ほとんどのタイルパズルでは変わりません。Ring Roomは、2人、3人、4人以上のワールドで位置の数が変わる唯一のパズルなので、そこでは何かを確認する前に、まずプレイヤー人数を設定してください。 プレイヤー人数を設定する →
- Big Walkで、Peg Tileを使うパズルはどれですか?
- Invisible Ink、Optical Telegraph、Tile Thief、Scout Bombs、Blindfold Fishtrap、Poet and Pontiff、Ring Room、そしてソルバーの下に並んでいるその他のタイルパズルです。 タイルパズル一覧 →
- タイルを入力したらパズルがリセットされたのはなぜですか?
- 1か所の位置が拒否されたため、パズルは完了せずにボードをリセットしました。ソルバーがその位置を教えるので、先にそこを直してください。 トラブルシューティング →